Icon-based human-computer interaction
International Journal of Man-Machine Studies
Evaluating the meaningfulness of icon sets to represent command operations
Proceedings of the Second Conference of the British Computer Society, human computer interaction specialist group on People and computers: designing for usability
The application of metaphor, analogy, and conceptual models in computer systems
Interacting with Computers
Designing the user interface (2nd ed.): strategies for effective human-computer interaction
Designing the user interface (2nd ed.): strategies for effective human-computer interaction
ACM SIGCHI Bulletin - Special celebration issue: 50 years of ACM
Information visualization: perception for design
Information visualization: perception for design
The ICON Book: Visual Symbols for Computer Systems and Documentation
The ICON Book: Visual Symbols for Computer Systems and Documentation
Usability Engineering
TOG on Interface
Macintosh human interface guidelines
Macintosh human interface guidelines
ECOOP '02 Proceedings of the 16th European Conference on Object-Oriented Programming
An introduction to algebraic semiotics, with application to user interface design
Computation for metaphors, analogy, and agents
Augmenting icons for deaf computer users
CHI '04 Extended Abstracts on Human Factors in Computing Systems
A taxonomic analysis of user-interface metaphors in the Microsoft Office Project Gallery
AUIC '05 Proceedings of the Sixth Australasian conference on User interface - Volume 40
Keeping up appearances: interpretation of tangible artifact design
Proceedings of the 5th Nordic conference on Human-computer interaction: building bridges
Learning how older adults undertake computer tasks
Proceedings of the 11th international ACM SIGACCESS conference on Computers and accessibility
Chinese web browser design utilising cultural icons
UI-HCII'07 Proceedings of the 2nd international conference on Usability and internationalization
Relating computer tasks to existing knowledge to improve accessibility for older adults
Proceedings of the 12th international ACM SIGACCESS conference on Computers and accessibility
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Icons are used in almost every graphical user-interface to computer software. Despite this, there is a serious lack of comprehension of what they are and how they work. The application of semiotics to user-interface icons can help to solve this problem by providing a framework for understanding icons in. This paper suggests such a semiotic approach and then applies it to real-world icons to show its effectiveness. Some hypothetical guidelines are derived from the application and a strong analytic technique results.