Pick-and-drop: a direct manipulation technique for multiple computer environments
Proceedings of the 10th annual ACM symposium on User interface software and technology
A user interface using fingerprint recognition: holding commands and data objects on fingers
Proceedings of the 11th annual ACM symposium on User interface software and technology
The Jini architecture for network-centric computing
Communications of the ACM
Using code mobility to create ubiquitous and active augmented reality in mobile computing
MobiCom '99 Proceedings of the 5th annual ACM/IEEE international conference on Mobile computing and networking
The anatomy of a context-aware application
MobiCom '99 Proceedings of the 5th annual ACM/IEEE international conference on Mobile computing and networking
The computer for the 21st century
ACM SIGMOBILE Mobile Computing and Communications Review - Special issue dedicated to Mark Weiser
Challenge: recombinant computing and the speakeasy approach
Proceedings of the 8th annual international conference on Mobile computing and networking
The Resurrecting Duckling - What Next?
Revised Papers from the 8th International Workshop on Security Protocols
The Resurrecting Duckling: Security Issues for Ad-hoc Wireless Networks
Proceedings of the 7th International Workshop on Security Protocols
Networked appliances and their peer-to-peer architecture AMIDEN
IEEE Communications Magazine
tranSticks: physically manipulatable virtual connections
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Spontaneous marriages of mobile devices and interactive spaces
Communications of the ACM - Special issue: RFID
Gesture connect: facilitating tangible interaction with a flick of the wrist
Proceedings of the 1st international conference on Tangible and embedded interaction
Controlling data flows between appliances using a camera phone
Proceedings of the 2nd international conference on Tangible and embedded interaction
Contact-and-connect: designing new pairing interface for short distance wireless devices
CHI '09 Extended Abstracts on Human Factors in Computing Systems
Gesture-Based Interface for Connection and Control of Multi-device in a Tabletop Display Environment
Proceedings of the 13th International Conference on Human-Computer Interaction. Part II: Novel Interaction Methods and Techniques
Interaction Techniques for Binding Smartphones: A Desirability Evaluation
HCD 09 Proceedings of the 1st International Conference on Human Centered Design: Held as Part of HCI International 2009
Usability classification for spontaneous device association
Personal and Ubiquitous Computing
UCS'04 Proceedings of the Second international conference on Ubiquitous Computing Systems
External device session initiation framework using mobile phone connection information
Proceedings of the Asian Internet Engineeering Conference
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The spread of short distance wireless communication technology is making it possible for various information appliances to communicate through a network. However, to connect and to use them, we must generally perform complicated setup operations such as setting addresses or names.In this paper, we propose a user-friendly connecting management framework called "Touch-and-Connect". With this method, we can connect any networked devices only by touching them. This system is designed so that it can work without a server, and even if many individuals operate it independently, no incorrect connections occur. And we have exemplified the usefulness of this framework with subject experiments.