A Sorting Classification of Parallel Rendering
IEEE Computer Graphics and Applications
The VolumePro real-time ray-casting system
Proceedings of the 26th annual conference on Computer graphics and interactive techniques
Hybrid sort-first and sort-last parallel rendering with a cluster of PCs
HWWS '00 Proceedings of the ACM SIGGRAPH/EUROGRAPHICS workshop on Graphics hardware
Lightning-2: a high-performance display subsystem for PC clusters
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
Scalable interactive volume rendering using off-the-shelf components
PVG '01 Proceedings of the IEEE 2001 symposium on parallel and large-data visualization and graphics
Switching and Traffic Theory for Integrated Broadband Networks
Switching and Traffic Theory for Integrated Broadband Networks
Next-generation visual supercomputing using PC clusters with volume graphics hardware devices
Proceedings of the 2001 ACM/IEEE conference on Supercomputing
Image Composition Schemes for Sort-Last Polygon Rendering on 2D Mesh Multicomputers
IEEE Transactions on Visualization and Computer Graphics
Parallel Volume Rendering Using Binary-Swap Compositing
IEEE Computer Graphics and Applications
On visible surface generation by a priori tree structures
SIGGRAPH '80 Proceedings of the 7th annual conference on Computer graphics and interactive techniques
VV '04 Proceedings of the 2004 IEEE Symposium on Volume Visualization and Graphics
Dynamic load-balanced rendering for a CAVE system
Proceedings of the ACM symposium on Virtual reality software and technology
NPU-Based Image Compositing in a Distributed Visualization System
IEEE Transactions on Visualization and Computer Graphics
IEICE - Transactions on Information and Systems
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An experimental study of software image compositing that we have carried out on a 512-node PC cluster shows the necessity of hardware compositing support to make possible real-time volume visualization scalable with large PC clusters. This paper describes the design and performance evaluation of such a hardware image compositing device. A PC cluster using such devices along with commodity graphics cards can enable simultaneous simulation and volume visualization.