Rectilinear Shortest Paths and Minimum Spanning Trees in the Presence of Rectilinear Obstacles
IEEE Transactions on Computers
Rectilinear shortest paths through polygonal obstacles in O(n(logn)2) time
SCG '87 Proceedings of the third annual symposium on Computational geometry
Combinatorial algorithms for integrated circuit layout
Combinatorial algorithms for integrated circuit layout
Rectilinear shortest paths with rectangular barriers
SCG '85 Proceedings of the first annual symposium on Computational geometry
Finding obstacle-avoiding shortest paths using implicit connection graphs
IEEE Transactions on Computer-Aided Design of Integrated Circuits and Systems
Designing irregular parallel algorithms with mutual exclusion and lock-free protocols
Journal of Parallel and Distributed Computing
Fast shared-memory algorithms for computing the minimum spanning forest of sparse graphs
Journal of Parallel and Distributed Computing
A study on the locality behavior of minimum spanning tree algorithms
HiPC'06 Proceedings of the 13th international conference on High Performance Computing
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We introduce a framework for a class of algorithms solving shortest path related problems, such as the one-to-one shortest path problem, the one-to-many shortest paths problem and the minimum spanning tree problem, in the presence of obstacles. For these algorithms, the search space is restricted to a sparse strong connection graph which is implicitly represented and its searched portion is constructed incrementally on-the-fly during search. The time and space requirements of these algorithms essentially depend on actual search behavior. These algorithms are suitable for large VLSI design applications with many obstacles.