Procedural elements for computer graphics
Procedural elements for computer graphics
Advanced animation and rendering techniques
Advanced animation and rendering techniques
Virtual reality: through the new looking glass
Virtual reality: through the new looking glass
Team delay measurement in a real-time simulation environment
Transactions of the Society for Computer Simulation International
Interpolating splines with local tension, continuity, and bias control
SIGGRAPH '84 Proceedings of the 11th annual conference on Computer graphics and interactive techniques
A mixed reality telepresence system with limited DOF motion base and immersive display
Proceedings of the International Conference on Advances in Computer Enterntainment Technology
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Roller coasters are an attractive, adventurous, and exciting form of entertainment. In this paper we present a virtual roller coaster system, which includes roller coaster simulation software, a motion platform and a motion control unit. We investigate the track structure of the roller coaster and propose a methodology to generate the track automatically. We also simulate the forces exerted on the running carriage to give the user the impression he is riding a real roller coaster.A motion platform with two degrees of freedom is constructed, using hydraulic cylinders as its actuators. An electronic circuit is designed to allow the motion platform to communicate with the host computer. We also provide flexibility for changing the track type and the surrounding scenery, in order to give the rider a variety of exciting experiences. This system also considers safety concerns in the design of the motion platform.