3D motion recovery via affine epipolar geometry
International Journal of Computer Vision
Technologies for augmented reality systems: realizing ultrasound-guided needle biopsies
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
Self-calibration of an affine camera from multiple views
International Journal of Computer Vision
Case studies of see-through augmentation in mixed reality project
IWAR '98 Proceedings of the international workshop on Augmented reality : placing artificial objects in real scenes: placing artificial objects in real scenes
Realtime Camera Calibration for Enhanced Reality Visualization
CVRMed '95 Proceedings of the First International Conference on Computer Vision, Virtual Reality and Robotics in Medicine
A New Linear Method for Euclidean Motion/Structure from Three Calibrated Affine Views
CVPR '98 Proceedings of the IEEE Computer Society Conference on Computer Vision and Pattern Recognition
Affine Object Representations for Calibration-Free Augmented Reality
VRAIS '96 Proceedings of the 1996 Virtual Reality Annual International Symposium (VRAIS 96)
Share-Z: client/server depth sensing for see-through head-mounted displays
Presence: Teleoperators and Virtual Environments - Mixed reality
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We propose a linear algorithm that is useful for realizing geometric registration between the view of a real scene and that of a virtual object in an image-based rendering framework. In a unified framework, the novel view synthesis of a virtual object based on 3 views' matching constraints and the recovery of the camera pose that is necessary for the base image selection can be performed. Feasibility of the algorithm is demonstrated by using ground-truthed synthesized data and real scene data.