EGVE '02 Proceedings of the workshop on Virtual environments 2002
DNA in Virtuo visualization and exploration of 3D genomic structures
AFRIGRAPH '04 Proceedings of the 3rd international conference on Computer graphics, virtual reality, visualisation and interaction in Africa
EuroHaptics'12 Proceedings of the 2012 international conference on Haptics: perception, devices, mobility, and communication - Volume Part I
6DoF navigation in virtual worlds: comparison of joystick-based and head-controlled paradigms
Proceedings of the 19th ACM Symposium on Virtual Reality Software and Technology
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Many applications using Virtual Reality (VR) require free hand navigation control. This forbids the use of devices such as Joystick, 3D mouse. That is generally because hand-based gesture interaction must be dedicated to specific tasks: sculpting or grasping the objects, which compose a virtual scene. With this aim, we present a polyvalent display approach, which allows the system to determine the desired focus and the moving intention of the user for virtual navigations. After we point out the limits of the classical solutions used to control virtual navigations, we describe the conceptual and mathematical implementation of our approach. Some of our considerations depend on physiological and ergonomic constraints. We conclude on the first applications of our fully head tracking navigation controller.