An Open Middleware for Large-Scale Networked Virtual Environments

  • Authors:
  • Frédéric Dang Tran;Marina Deslaugiers;Anne Gérodolle;Laurent Hazard;Nicolas Rivierre

  • Affiliations:
  • -;-;-;-;-

  • Venue:
  • VR '02 Proceedings of the IEEE Virtual Reality Conference 2002
  • Year:
  • 2002

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Abstract

This paper presents a 100% Java middleware that aims to offer an open and extensible foundation for building large-scale real-time networked virtual environment applications. This platform relies on a partial replication model in which the whole simulation space is spread on a federation of processes based on application-specific criteria. A configurable event communication framework allows arbitrary consistency and synchronization protocols to be implemented in close cooperation with the application semantics. This middleware has been experimented with success for multi-player game prototypes involving both human-driven and autonomous simulated entities.