A demonstrated optical tracker with scalable work area for head-mounted display systems
I3D '92 Proceedings of the 1992 symposium on Interactive 3D graphics
Improving static and dynamic registration in an optical see-through HMD
SIGGRAPH '94 Proceedings of the 21st annual conference on Computer graphics and interactive techniques
A head-mounted three dimensional display
AFIPS '68 (Fall, part I) Proceedings of the December 9-11, 1968, fall joint computer conference, part I
Proceedings of the 25th annual conference on Computer graphics and interactive techniques
Analysis of Head Pose Accuracy in Augmented Reality
IEEE Transactions on Visualization and Computer Graphics
Machine Vision and Applications - Special issue: IEEE WACV
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Augmented reality provides factory workers and other touch laborers with visual information overlaid upon the workcell to aid in the performance of their tasks. This application of virtual reality technology requires high accuracy, wearable, tetherless, inexpensive, mechanically robust, and lightweight head tracking systems that operate in a highly noisy environment. The paper describes a prototype head tracking system, currently under development and testing, that is based on one small, lensless, quad-cell detector and a set of fixed location, active optical beacons, that can potentially meet these requirements.