Visual Interpretation of Hand Gestures for Human-Computer Interaction: A Review
IEEE Transactions on Pattern Analysis and Machine Intelligence
W4: Real-Time Surveillance of People and Their Activities
IEEE Transactions on Pattern Analysis and Machine Intelligence
Content-based analysis for video from snooker broadcasts
Computer Vision and Image Understanding - Special isssue on video retrieval and summarization
Motion based retrieval of dynamic objects in videos
Proceedings of the 12th annual ACM international conference on Multimedia
Motion swarms: video interaction for art in complex environments
MULTIMEDIA '06 Proceedings of the 14th annual ACM international conference on Multimedia
Mixed-state models for nonstationary multiobject activities
EURASIP Journal on Applied Signal Processing
Adapting robot kinematics for human-arm motion recognition
International Journal of Knowledge-based and Intelligent Engineering Systems - Extended papers selected from KES-2006
Activity classification for interactive game interfaces
International Journal of Computer Games Technology - Joint International Conference on Cyber Games and Interactive Entertainment 2006
Image and video for hearing impaired people
Journal on Image and Video Processing
Fuzzy qualitative human motion analysis
IEEE Transactions on Fuzzy Systems
Common Motion Map Based on Codebooks
ISVC '09 Proceedings of the 5th International Symposium on Advances in Visual Computing: Part II
Block-matching-based motion field generation utilizing directional edge displacement
Computers and Electrical Engineering
Hand gesture recognition in natural state based on rotation invariance and OpenCV realization
Edutainment'10 Proceedings of the Entertainment for education, and 5th international conference on E-learning and games
Real-Time human tracker based location and motion recognition for the ubiquitous smart home
UIC'06 Proceedings of the Third international conference on Ubiquitous Intelligence and Computing
Fire flame detection in video sequences using multi-stage pattern recognition techniques
Engineering Applications of Artificial Intelligence
Human posture recognition with the stochastic cognitive RAM network
ICONIP'12 Proceedings of the 19th international conference on Neural Information Processing - Volume Part V
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A new view based approach to the representation and recognition of action is presented. The basis of the representation is a motion history image (MHI)-a static image where intensity is a function of the recency of motion in a sequence. We develop a recognition method which uses both binary and scalar valued versions of the MHI as temporal templates to match against stored instances of actions. The method automatically performs temporal segmentation, as invariant to linear changes in speed, and runs in real time on a standard platform. The applications we have begun to develop include simple room monitoring and an interactive game.