No wires attached: Usability challenges in the connected mobile world
IBM Systems Journal
Experiences of using wearable computers for ambient telepresence and remote interaction
Proceedings of the 2004 ACM SIGMM workshop on Effective telepresence
Observation and capture of multimodal interaction in mobile situations
UbiMob '04 Proceedings of the 1st French-speaking conference on Mobility and ubiquity computing
Caractéristiques, enjeux et défis de l'informatique portée
IHM 2004 Proceedings of the 16th conference on Association Francophone d'Interaction Homme-Machine
ICCOMP'08 Proceedings of the 12th WSEAS international conference on Computers
Usability Studies on Sensor Smart Clothing
Proceedings of the 13th International Conference on Human-Computer Interaction. Part III: Ubiquitous and Intelligent Interaction
An investigation of usability evaluation for smart clothing
HCI'07 Proceedings of the 12th international conference on Human-computer interaction: interaction platforms and techniques
Designing and Evaluating Mobile Interaction: Challenges and Trends
Foundations and Trends in Human-Computer Interaction
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The mobility of wearable computers makes usability testing difficult. In order to fully understand how a user interacts with the wearable, the researcher must examine both the user's direct interactions with the computer, as well as the external context the user perceives during their interaction. We present a tool that augments a wearable computer with additional hardware and software to capture the information needed to perform a usability study in the field under realistic conditions. We examine the challenges in doing the capture and present our implementation. We also describe VizWear, a tool for examining the captured data. Finally, we present our experiences using the system for a sample user study.