Video acquired gesture interfaces for the handicapped
MULTIMEDIA '98 Proceedings of the sixth ACM international conference on Multimedia: Face/gesture recognition and their applications
Speech/Gesture Interface to a Visual-Computing Environment
IEEE Computer Graphics and Applications
Human-computer interaction through computer vision
CHI '01 Extended Abstracts on Human Factors in Computing Systems
Computer Vision Interaction for Virtual Reality
IBERAMIA '98 Proceedings of the 6th Ibero-American Conference on AI: Progress in Artificial Intelligence
Real-Time Hand and Head Tracking for Virtual Environments Using Infrared Beacons
CAPTECH '98 Proceedings of the International Workshop on Modelling and Motion Capture Techniques for Virtual Environments
Development of a Gesture Plug-In for Natural Dialogue Interfaces
GW '01 Revised Papers from the International Gesture Workshop on Gesture and Sign Languages in Human-Computer Interaction
Visual Sign Language Recognition
Proceedings of the 10th International Workshop on Theoretical Foundations of Computer Vision: Multi-Image Analysis
Incremental Tracking of Human Actions from Multiple Views
CVPR '98 Proceedings of the IEEE Computer Society Conference on Computer Vision and Pattern Recognition
Bare-hand human-computer interaction
Proceedings of the 2001 workshop on Perceptive user interfaces
Gesture spotting using wrist worn microphone and 3-axis accelerometer
Proceedings of the 2005 joint conference on Smart objects and ambient intelligence: innovative context-aware services: usages and technologies
Activity Recognition of Assembly Tasks Using Body-Worn Microphones and Accelerometers
IEEE Transactions on Pattern Analysis and Machine Intelligence
Human-centered interaction with documents
Proceedings of the 1st ACM international workshop on Human-centered multimedia
The catchment feature model: a device for multimodal fusion and a bridge between signal and sense
EURASIP Journal on Applied Signal Processing
Extraction of mid-level semantics from gesture videos using a Bayesian network
International Journal of Intelligent Systems Technologies and Applications
Hand Contour Tracking Using Condensation and Partitioned Sampling
Edutainment '08 Proceedings of the 3rd international conference on Technologies for E-Learning and Digital Entertainment
Research on Sampling Methods in Particle Filtering Based upon Microstructure of State Variable
ICIC '08 Proceedings of the 4th international conference on Intelligent Computing: Advanced Intelligent Computing Theories and Applications - with Aspects of Theoretical and Methodological Issues
Vision-based 3D finger interactions for mixed reality games with physics simulation
VRCAI '08 Proceedings of The 7th ACM SIGGRAPH International Conference on Virtual-Reality Continuum and Its Applications in Industry
Real-Time Articulated Hand Detection and Pose Estimation
ISVC '09 Proceedings of the 5th International Symposium on Advances in Visual Computing: Part II
Vision-based projected tabletop interface for finger interactions
HCI'07 Proceedings of the 2007 IEEE international conference on Human-computer interaction
Human motion recognition using Isomap and dynamic time warping
Proceedings of the 2nd conference on Human motion: understanding, modeling, capture and animation
A syntactic learning method for hand gesture recognition
SSIP'05 Proceedings of the 5th WSEAS international conference on Signal, speech and image processing
Automated extraction of object- and event-metadata from gesture video using a Bayesian network
ICANN'05 Proceedings of the 15th international conference on Artificial neural networks: formal models and their applications - Volume Part II
3D gestural interaction for stereoscopic visualization on mobile devices
CAIP'11 Proceedings of the 14th international conference on Computer analysis of images and patterns - Volume Part II
The 3d sensor table for bare hand tracking and posture recognition
MMM'07 Proceedings of the 13th international conference on Multimedia Modeling - Volume Part I
Identification of Hand and Finger Movements Using Multi Run ICA of Surface Electromyogram
Journal of Medical Systems
Robust hand tracking by integrating appearance, location and depth cues
Proceedings of the 4th International Conference on Internet Multimedia Computing and Service
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Passive sensing of human hand and limb motion is important for a wide range of applications from human-computer interaction to athletic performance measurement. High degree of freedom articulated mechanisms like the human hand are difficult to track because of their large state space and complex image appearance. This article describes a model-based hand tracking system, called DigitEyes, that can recover the state of a 27 DOF hand model from gray scale images at speeds of up to 10 Hz. We employ kinematic and geometric hand models, along with a high temporal sampling rate, to decompose global image patterns into incremental, local motions of simple shapes. Hand pose and joint angles are estimated from line and point features extracted from images of unmarked, unadorned hands, taken from one or more viewpoints. We present some preliminary results on a 3D mouse interface based on the DigitEyes sensor.