The ImmersaDesk and Infinity Wall projection-based virtual reality displays
ACM SIGGRAPH Computer Graphics
Gesture VR: vision-based 3D hand interace for spatial interaction
MULTIMEDIA '98 Proceedings of the sixth ACM international conference on Multimedia
Flatland: new dimensions in office whiteboards
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
Sensetable: a wireless object tracking platform for tangible user interfaces
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
SmartSkin: an infrastructure for freehand manipulation on interactive surfaces
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Large Displays in Automotive Design
IEEE Computer Graphics and Applications
Robust classification of hand postures against complex backgrounds
FG '96 Proceedings of the 2nd International Conference on Automatic Face and Gesture Recognition (FG '96)
Fast Tracking of Hands and Fingertips in Infrared Images for Augmented Desk Interface
FG '00 Proceedings of the Fourth IEEE International Conference on Automatic Face and Gesture Recognition 2000
DigitEyes: Vision-Based Human Hand Tracking
DigitEyes: Vision-Based Human Hand Tracking
Bare-hand human-computer interaction
Proceedings of the 2001 workshop on Perceptive user interfaces
Escritoire: A Personal Projected Display
IEEE MultiMedia
A tangible game interface using projector-camera systems
HCI'07 Proceedings of the 12th international conference on Human-computer interaction: interaction platforms and techniques
Vision-based 3D finger interactions for mixed reality games with physics simulation
VRCAI '08 Proceedings of The 7th ACM SIGGRAPH International Conference on Virtual-Reality Continuum and Its Applications in Industry
Bare hand interaction in tabletop augmented reality
SIGGRAPH '09: Posters
Human-computer intelligent interaction: a survey
HCI'07 Proceedings of the 2007 IEEE international conference on Human-computer interaction
Realtime pointing gesture recognition and applications in multi-user interaction
ACIIDS'13 Proceedings of the 5th Asian conference on Intelligent Information and Database Systems - Volume Part I
A virtual touchscreen with depth recognition
AUIC '12 Proceedings of the Thirteenth Australasian User Interface Conference - Volume 126
Hi-index | 0.00 |
We designed and implemented a vision-based projected table-top interface for finger interaction. The system offers a simple and quick setup and economic design. The projection onto the tabletop provides more comfortable and direct viewing for users, and more natural, intuitive yet flexible interaction than classical or tangible interfaces. Homography calibration techniques are used to provide geometrically compensated projections on the tabletop. A robust finger tracking algorithm is proposed to enable accurate and efficient interactions using this interface. Two applications have been implemented based on this interface.