Personal and Ubiquitous Computing
Uses of accelerometer data collected from a wearable system
Personal and Ubiquitous Computing
Recognizing context for annotating a live life recording
Personal and Ubiquitous Computing - Memory and Sharing of Experiences
Sensor networks as video game input devices
Future Play '07 Proceedings of the 2007 conference on Future Play
MEDIC: Medical embedded device for individualized care
Artificial Intelligence in Medicine
Proceedings of the 6th international conference on Mobile systems, applications, and services
Sensor-based organizational engineering
Proceedings of the ICMI-MLMI '09 Workshop on Multimodal Sensor-Based Systems and Mobile Phones for Social Computing
Modeling and simulation of sensor orientation errors in garments
BodyNets '09 Proceedings of the Fourth International Conference on Body Area Networks
Rapid prototyping of smart garments for activity-aware applications
Journal of Ambient Intelligence and Smart Environments
INSS'09 Proceedings of the 6th international conference on Networked sensing systems
Group device pairing based secure sensor association and key management for body area networks
INFOCOM'10 Proceedings of the 29th conference on Information communications
Homogeneous accelerometer-based sensor networks for game interaction
Computers in Entertainment (CIE) - Theoretical and Practical Computer Applications in Entertainment
Context guided and personalized activity classification system
Proceedings of the 2nd Conference on Wireless Health
An approach to data fusion for context awareness
CONTEXT'05 Proceedings of the 5th international conference on Modeling and Using Context
Rapid prototyping of smart garments for activity-aware applications
Journal of Ambient Intelligence and Smart Environments
Secure ad hoc trust initialization and key management in wireless body area networks
ACM Transactions on Sensor Networks (TOSN)
A tutorial on human activity recognition using body-worn inertial sensors
ACM Computing Surveys (CSUR)
A wearable sensor based approach to real-time fall detection and fine-grained activity recognition
Journal of Mobile Multimedia
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This paper presents ARCHEOGUIDE, a novelsystem offering augmented reality tours in archaeologicalsites. The system is based on wearable and mobilecomputers, networking technology and real-time computergraphics and 3D animation and visualization techniques.The ...