Polygonization of implicit surfaces
Computer Aided Geometric Design
Cutting cubes—visualizing implicit surfaces by adaptive polygonization
The Visual Computer: International Journal of Computer Graphics
Introduction to Implicit Surfaces
Introduction to Implicit Surfaces
Simple and efficient polygonization of implicit surfaces
Journal of Graphics Tools
Technical Section: Stochastic visualization of intersection curves of implicit surfaces
Computers and Graphics
Clip Art Rendering of Smooth Isosurfaces
IEEE Transactions on Visualization and Computer Graphics
Point rendering of non-manifold surfaces with features
Proceedings of the 5th international conference on Computer graphics and interactive techniques in Australia and Southeast Asia
Build your own 3D scanner: optical triangulation for beginners
ACM SIGGRAPH ASIA 2009 Courses
Build your own 3D scanner: 3D photography for beginners
ACM SIGGRAPH 2009 Courses
Hi-index | 0.00 |
The article presents algorithms for rendering the intersection curves of implicit surfaces. The algorithms use octree-based recursive space subdivision techniques, within a viewing cube specified by the user. The subdivision process employs interval techniques to increase the algorithms' robustness. Applications for these algorithms include rendering the intersection curves of two surfaces, aiding the visualization of individual surfaces, plotting contour lines and rendering contour maps of functions defined on implicit surfaces, and trimming one implicit surface against another. Examples of functions whose contour lines can be plotted by the techniques described are various planar contours, and the Gaussian and mean curvatures of implicit surfaces.