Revised report on the algorithmic language scheme
ACM SIGPLAN Notices
A scheme for little languages in interactive graphics
Software—Practice & Experience
P3D: a Lisp-based format for representing general 3D models
Proceedings of the 1990 ACM/IEEE conference on Supercomputing
The Application Visualization System: A Computational Environment for Scientific Visualization
IEEE Computer Graphics and Applications
A Language for Molecular Visualization
IEEE Computer Graphics and Applications
FAST: a multi-processed environment for visualization of computational fluid dynamics
VIS '90 Proceedings of the 1st conference on Visualization '90
The virtual windtunnel: an environment for the exploration of three-dimensional unsteady flows
VIS '91 Proceedings of the 2nd conference on Visualization '91
Constructing stream surfaces in steady 3D vector fields
VIS '92 Proceedings of the 3rd conference on Visualization '92
VIEW: an exploratory molecular visualization system with user-definable interaction sequences
SIGGRAPH '93 Proceedings of the 20th annual conference on Computer graphics and interactive techniques
Virtual reality in scientific visualization
Communications of the ACM
FEL: the field encapsulation library
Proceedings of the 7th conference on Visualization '96
A distributed blackboard architecture for interactive data visualization
Proceedings of the conference on Visualization '98
A scalable high-performance environment for fluid flow analysis on unstructured grids
Proceedings of the 1994 ACM/IEEE conference on Supercomputing
Constructing stream surfaces in steady 3D vector fields
VIS '92 Proceedings of the 3rd conference on Visualization '92
The design and implementation of the cortex visualization system
VIS '94 Proceedings of the conference on Visualization '94
A lattice model for data display
VIS '94 Proceedings of the conference on Visualization '94
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Visualization environments have two audiences: scientists and programmers. We suggest that many existing platforms overemphasize ease-of-use and do not adequately address issues of extensibility. We have built a visualization testbed, called SuperGlue, which is particularly suited for the rapid development of new visualization methods. An interpreter supports rapid development of new code and an extensive class hierarchy encourages code reuse.By explicitly designing for ease of programming, we have produced a visualization system which is powerful, easy to use, and rapidly improving. This report describes the motivation of the work, the architecture of the system, and our plans for further development.