Distributed algorithms for the computation of noncooperative equilibria
Automatica (Journal of IFAC)
Robot navigation functions on manifolds with boundary
Advances in Applied Mathematics
A geometrical approach to planning manipulation tasks. The case of discrete placements and grasps
The fifth international symposium on Robotics research
Planning and control
A Game-Theoretic Approach to Integration of Modules
IEEE Transactions on Pattern Analysis and Machine Intelligence
Assembly as a noncooperative game of its pieces: the case of endogeneous disk assemblies
ISATP '95 Proceedings of the 1995 IEEE International Symposium on Assembly and Task Planning
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We propose an event-driven algorithm for the control of simple robot assembly problems based on noncooperative game theory. We examine rigorously the simplest setting – three bodies with one degree of freedom and offer extensive simulations for the 2 DOF extension. The initial analysis and the accompanying simulations suggest that this approach may indeed, offer an attractive means of building robust event driven assembly systems.