N-Ocular stereo for real-time human tracking
Panoramic vision
ECCV '98 Proceedings of the 5th European Conference on Computer Vision-Volume II - Volume II
Visual Speech: A Physiological or Behavioural Biometric?
AVBPA '01 Proceedings of the Third International Conference on Audio- and Video-Based Biometric Person Authentication
CoArt: Co-articulation Region Analysis for Control of 2D Characters
CA '02 Proceedings of the Computer Animation
Interpreting Face Images Using Active Appearance Models
FG '98 Proceedings of the 3rd. International Conference on Face & Gesture Recognition
Streaming Face Recognition Using Multicamera Video Arrays
ICPR '02 Proceedings of the 16 th International Conference on Pattern Recognition (ICPR'02) Volume 4 - Volume 4
Video arrays for real-time tracking of person, head, and face in an intelligent room
Machine Vision and Applications - Special issue: Omnidirectional vision and its applications
G-folds: an appearance-based model of facial gestures for performance driven facial animation
G-folds: an appearance-based model of facial gestures for performance driven facial animation
Gait analysis for human identification through manifold learning and HMM
Pattern Recognition
Emotional intensity-based facial expression cloning for low polygonal applications
IEEE Transactions on Systems, Man, and Cybernetics, Part C: Applications and Reviews
Assessing the uniqueness and permanence of facial actions for use in biometric applications
IEEE Transactions on Systems, Man, and Cybernetics, Part A: Systems and Humans - Special issue on recent advances in biometrics
Appearance manifold of facial expression
ICCV'05 Proceedings of the 2005 international conference on Computer Vision in Human-Computer Interaction
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The particulars of facial gestures are frequently used to qualitatively define and characterize faces. It is not merely the skin motion induced by such gestures, but the appearance of the skin changes that provides this information. For gestures and their appearance to be utilized as a biometric, it is critical that a robust model be established. For this purpose we are exploring gesture manifolds.This paper describes work underway toward evaluation of the manifold representation of facial gestures both as a biometric, and as a means to extract biometric information. Details of the current acquisition system are discussed with the motivating principles behind the device. Preliminary observations are presented to motivate manifold analysis followed by an exposition of the experiments underway that will be used to validate the model.