Discrete-time signal processing
Discrete-time signal processing
Numerical Recipes in C++: the art of scientific computing
Numerical Recipes in C++: the art of scientific computing
Interactive Computer Graphics
Texturing and Modeling
Proceedings of the ACM SIGGRAPH/EUROGRAPHICS conference on Graphics hardware
Cg: a system for programming graphics hardware in a C-like language
ACM SIGGRAPH 2003 Papers
Linear algebra operators for GPU implementation of numerical algorithms
ACM SIGGRAPH 2003 Papers
Sparse matrix solvers on the GPU: conjugate gradients and multigrid
SIGGRAPH '05 ACM SIGGRAPH 2005 Courses
Hi-index | 0.00 |
The latest generation of graphics hardware has new capabilities that give commodity cards the ability to carry out algorithms that formerly were only possible on standard CPUs or on special purpose parallel hardware. The ability to carry out floating point operations with large arrays on Graphics Processing Units (GPUs) makes them attractive as image processors. In this article, we discuss the implementation of the Fast Fourier Transform on a GPU and demonstrate some applications.