VSPLUS: A high-level multi-user extension library for interactive VRML worlds
Proceedings of the third symposium on Virtual reality modeling language
Graphics internetworking: bottlenecks and breakthroughs
Digital illusion
Networked virtual environments: design and implementation
Networked virtual environments: design and implementation
VRML data sharing in the spin-3D CVE
Proceedings of the seventh international conference on 3D Web technology
A Taxonomy for Networked Virtual Environments
IEEE MultiMedia
Multi-User Layer in the EVE Distributed Virtual Reality Platform
ICDCSW '03 Proceedings of the 23rd International Conference on Distributed Computing Systems
Architectures Supporting e-Learning through Collaborative Virtual Environments: The Case of INVITE
ICALT '01 Proceedings of the IEEE International Conference on Advanced Learning Technologies
Development of an intelligent agent system for collaborative mold production with RFID technology
Robotics and Computer-Integrated Manufacturing
A communications-enabled collaboration platform: work in progress
Principles, Systems and Applications of IP Telecommunications
Feature interaction in a federated communications-enabled collaboration platform
Computer Networks: The International Journal of Computer and Telecommunications Networking
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In this paper, we present the design and implementation of a VRML97 multi-user layer, which is introduced in the EVE distributed virtual reality platform. Though other approaches use a VRML node insertion mechanism, such as VSPLUS, or a substitution mechanism, such as SPIN-3D, our approach uses a removal mechanism. Main consideration of our multi-user extension is the ease of transforming single-user virtual worlds into multi-user virtual worlds, as well as the conformity with any standard VRML97 browser. Furthermore, we present the EVE's communication platform, which can be used in order to support Collaborative Virtual Environments. Main issues regarding the effective network communication as well as the initialization of the 3D scene are discussed in this paper.