Game Programming With Python, Lua, and Ruby

  • Authors:
  • Tom Gutschmidt

  • Affiliations:
  • -

  • Venue:
  • Game Programming With Python, Lua, and Ruby
  • Year:
  • 2003

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Abstract

Get ready to dive headfirst into the world of programming! “Game Programming with Python, Lua, and Ruby” offers an in-depth look at these three flexible languages as they relate to creating games. No matter what your skill level as a programmer, this book provides the guidance you need. Each language is covered in its own section-you'll begin with the basics of syntax and style and then move on to more advanced topics. Follow along with each language or jump right to a specific section! Similar features in Python, Lua, and Ruby-including functions, string handling, data types, commenting, and arrays and strings-are examined. Learn how each language is used in popular game engines and projects, and jumpstart your programming expertise as you develop skills you'll use again and again! Features The three scripting languages are all discussed separately, each with their own section. A great tool for learning high-level languages Suitable for beginners, game developers, or programmers Comes with finished and tested open source game code and scripts