Three implementation models for scheme
Three implementation models for scheme
Latex: a document preparation system
Latex: a document preparation system
OSF/Motif programmer's guide: revision 1.0
OSF/Motif programmer's guide: revision 1.0
Lua—an extensible extension language
Software—Practice & Experience
Representing control in the presence of one-shot continuations
PLDI '96 Proceedings of the ACM SIGPLAN 1996 conference on Programming language design and implementation
Programming pearls: associative arrays
Communications of the ACM
Programming pearls: little languages
Communications of the ACM
Extreme programming explained: embrace change
Extreme programming explained: embrace change
Domain-specific languages: an annotated bibliography
ACM SIGPLAN Notices
The Virtual Reality Modeling Language Explained
IEEE MultiMedia
An efficient environment allocation scheme in an interpreter for a lexically-scoped LISP
LFP '80 Proceedings of the 1980 ACM conference on LISP and functional programming
The case for virtual register machines
Proceedings of the 2003 workshop on Interpreters, virtual machines and emulators
Game Programming With Python, Lua, and Ruby
Game Programming With Python, Lua, and Ruby
Game Development With LUA (Game Development Series)
Game Development With LUA (Game Development Series)
Artificial Intelligence for Games (The Morgan Kaufmann Series in Interactive 3D Technology)
Artificial Intelligence for Games (The Morgan Kaufmann Series in Interactive 3D Technology)
Programming in Lua, Second Edition
Programming in Lua, Second Edition
Core Techniques and Algorithms in Game Programming
Core Techniques and Algorithms in Game Programming
Beginning Lua Programming
Game Scripting Mastery (Premier Press Game Development (Paperback))
Game Scripting Mastery (Premier Press Game Development (Paperback))
Lua 5.1 Reference Manual
ACM Transactions on Programming Languages and Systems (TOPLAS)
Efficient compilation of Lua for the CLR
Proceedings of the 2008 ACM symposium on Applied computing
Variable handling in time-based XML declarative languages
Proceedings of the 2009 ACM symposium on Applied Computing
Implementing home care application in brazilian digital TV
GIIS'09 Proceedings of the Second international conference on Global Information Infrastructure Symposium
Dynamic interpretation for dynamic scripting languages
Proceedings of the 8th annual IEEE/ACM international symposium on Code generation and optimization
Variable and state handling in NCL
Multimedia Tools and Applications
ContextLua: dynamic behavioral variations in computer games
Proceedings of the 2nd International Workshop on Context-Oriented Programming
Konoha: implementing a static scripting language with dynamic behaviors
Workshop on Self-Sustaining Systems
On the way to high-level programming for resource-limited embedded systems with Golog
SIMPAR'10 Proceedings of the Second international conference on Simulation, modeling, and programming for autonomous robots
Passing a language through the eye of a needle
Communications of the ACM
Passing a Language through the Eye of a Needle
Queue - Programming Languages
Emerson: accessible scripting for applications in an extensible virtual world
Proceedings of the 10th SIGPLAN symposium on New ideas, new paradigms, and reflections on programming and software
D-flow: immersive virtual reality and real-time feedback for rehabilitation
Proceedings of the 10th International Conference on Virtual Reality Continuum and Its Applications in Industry
Embedding an interpreted language using higher-order functions and types
Journal of Functional Programming
Programming with multiple paradigms in lua
WFLP'09 Proceedings of the 18th international conference on Functional and Constraint Logic Programming
Game developers need lua air: static analysis of lua using interface models
ICEC'12 Proceedings of the 11th international conference on Entertainment Computing
Efficient support of dynamic inheritance for class- and prototype-based languages
Journal of Systems and Software
Engineering definitional interpreters
Proceedings of the 15th Symposium on Principles and Practice of Declarative Programming
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We report on the birth and evolution of Lua and discuss how it moved from a simple configuration language to a versatile, widely used language that supports extensible semantics, anonymous functions, full lexical scoping, proper tail calls, and coroutines.