Active Vision and Receptive Field Development in Evolutionary Robots
Evolutionary Computation
Neural Networks - 2005 Special issue: IJCNN 2005
A situated model for sensory-motor coordination in gaze control
Pattern Recognition Letters - Special issue: Evolutionary computer vision and image understanding
A biologically inspired solution for an evolved simulated agent
Proceedings of the 9th annual conference on Genetic and evolutionary computation
Adaptive Behavior - Animals, Animats, Software Agents, Robots, Adaptive Systems
Attention can improve a simple model for object recognition
Image and Vision Computing
SAB '08 Proceedings of the 10th international conference on Simulation of Adaptive Behavior: From Animals to Animats
Driving Cars by Means of Genetic Algorithms
Proceedings of the 10th international conference on Parallel Problem Solving from Nature: PPSN X
Comparing active vision models
Image and Vision Computing
Active Vision for Goal-Oriented Humanoid Robot Walking
Creating Brain-Like Intelligence
Lamarckian neuroevolution for visual control in the quake II environment
CEC'09 Proceedings of the Eleventh conference on Congress on Evolutionary Computation
Co-evolving controller and sensing abilities in a simulated Mars rover explorer
CEC'09 Proceedings of the Eleventh conference on Congress on Evolutionary Computation
Evolving a fuzzy controller for a car racing competition
CIG'09 Proceedings of the 5th international conference on Computational Intelligence and Games
Backpropagation without human supervision for visual control in quake II
CIG'09 Proceedings of the 5th international conference on Computational Intelligence and Games
Traversability: A Case Study for Learning and Perceiving Affordances in Robots
Adaptive Behavior - Animals, Animats, Software Agents, Robots, Adaptive Systems
A swarm cognition realization of attention, action selection, and spatial memory
Adaptive Behavior - Animals, Animats, Software Agents, Robots, Adaptive Systems
Predicting affordances from gist
SAB'10 Proceedings of the 11th international conference on Simulation of adaptive behavior: from animals to animats
PPSN'06 Proceedings of the 9th international conference on Parallel Problem Solving from Nature
Evolutionary active vision toward three dimensional landmark-navigation
SAB'06 Proceedings of the 9th international conference on From Animals to Animats: simulation of Adaptive Behavior
Sensory-Motor coordination in gaze control
EC'05 Proceedings of the 3rd European conference on Applications of Evolutionary Computing
A computational approach on the co-development of artificial visual sensorimotor
Adaptive Behavior - Animals, Animats, Software Agents, Robots, Adaptive Systems
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We show that complex visual tasks, such as position- and size-invariant shape recognition and navigation in the environment, can be tackled with simple architectures generated by a coevolutionary process of active vision and feature selection. Behavioral machines equipped with primitive vision systems and direct pathways between visual and motor neurons are evolved while they freely interact with their environments. We describe the application of this methodology in three sets of experiments, namely, shape discrimination, car driving, and robot navigation. We show that these systems develop sensitivity to a number of oriented, retinotopic, visual-feature-oriented edges, corners, height, and a behavioral repertoire to locate, bring, and keep these features in sensitive regions of the vision system, resembling strategies observed in simple insects.