Computer graphics: principles and practice (2nd ed.)
Computer graphics: principles and practice (2nd ed.)
Automated generation of intent-based 3D Illustrations
Proceedings of the 18th annual conference on Computer graphics and interactive techniques
A model for efficient and flexible image computing
SIGGRAPH '94 Proceedings of the 21st annual conference on Computer graphics and interactive techniques
AWI: a workbench for semi-automated illustration design
AVI '94 Proceedings of the workshop on Advanced visual interfaces
Pad++: a zooming graphical interface for exploring alternate interface physics
UIST '94 Proceedings of the 7th annual ACM symposium on User interface software and technology
Interactive design, analysis, and illustration of assemblies
I3D '95 Proceedings of the 1995 symposium on Interactive 3D graphics
TicTacToon: a paperless system for professional 2D animation
SIGGRAPH '95 Proceedings of the 22nd annual conference on Computer graphics and interactive techniques
Indigo: a local propagation algorithm for inequality constraints
Proceedings of the 9th annual ACM symposium on User interface software and technology
Interactive segmentation with Intelligent Scissors
Graphical Models and Image Processing
Proceedings of the 27th annual conference on Computer graphics and interactive techniques
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
Non-invasive interactive visualization of dynamic architectural environments
I3D '03 Proceedings of the 2003 symposium on Interactive 3D graphics
Designing effective step-by-step assembly instructions
ACM SIGGRAPH 2003 Papers
Using Deformations for Browsing Volumetric Data
Proceedings of the 14th IEEE Visualization 2003 (VIS'03)
AAAI'97/IAAI'97 Proceedings of the fourteenth national conference on artificial intelligence and ninth conference on Innovative applications of artificial intelligence
Interactive 3D learning contents based on 3D meme media architecture
WISICT '05 Proceedings of the 4th international symposium on Information and communication technologies
Focus of attention+context and smart visibility in visualization
ACM SIGGRAPH 2006 Courses
Automated generation of interactive 3D exploded view diagrams
ACM SIGGRAPH 2008 papers
Relational Transparency Model for Interactive Technical Illustration
SG '08 Proceedings of the 9th international symposium on Smart Graphics
NPAR '10 Proceedings of the 8th International Symposium on Non-Photorealistic Animation and Rendering
Extended papers from NPAR 2010: Multi-perspective compact explosion diagrams
Computers and Graphics
MeshFlow: interactive visualization of mesh construction sequences
ACM SIGGRAPH 2011 papers
Metrics for functional and aesthetic label layouts
SG'05 Proceedings of the 5th international conference on Smart Graphics
Form follows function: aesthetic interactive labels
Computational Aesthetics'05 Proceedings of the First Eurographics conference on Computational Aesthetics in Graphics, Visualization and Imaging
Smart visibility in visualization
Computational Aesthetics'05 Proceedings of the First Eurographics conference on Computational Aesthetics in Graphics, Visualization and Imaging
SDViz: a context-preserving interactive visualization system for technical diagrams
EuroVis'09 Proceedings of the 11th Eurographics / IEEE - VGTC conference on Visualization
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We present a system for creating interactive exploded view diagrams using 2D images as input. This image-based approach enables us to directly support arbitrary rendering styles, eliminates the need for building 3D models, and allows us to leverage the abundance of existing static diagrams of complex objects. We have developed a set of semi-automatic authoring tools for quickly creating layered diagrams that allow the user to specify how the parts of an object expand, collapse, and occlude one another. We also present a viewing system that lets users dynamically filter the information presented in the diagram by directly expanding and collapsing the exploded view and searching for individual parts. Our results demonstrate that a simple 2.5D diagram representation is powerful enough to enable a useful set of interactions and that, with the right authoring tools, effective interactive diagrams in this format can be created from existing static illustrations with a small amount of effort.