Automating the design of graphical presentations of relational information
ACM Transactions on Graphics (TOG)
Automated generation of intent-based 3D Illustrations
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On geometric assembly planning
On geometric assembly planning
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Interactive design, analysis, and illustration of assemblies
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GI '04 Proceedings of the 2004 Graphics Interface Conference
Interactive image-based exploded view diagrams
GI '04 Proceedings of the 2004 Graphics Interface Conference
Depicting Dynamics Using Principles of Visual Art and Narrations
IEEE Computer Graphics and Applications
Interactive 3D learning contents based on 3D meme media architecture
WISICT '05 Proceedings of the 4th international symposium on Information and communication technologies
Generating Comics from 3D Interactive Computer Graphics
IEEE Computer Graphics and Applications
Broadening Our Collaboration with Design
IEEE Computer Graphics and Applications
Focus of attention+context and smart visibility in visualization
ACM SIGGRAPH 2006 Courses
Motion cues for illustration of skeletal motion capture data
Proceedings of the 5th international symposium on Non-photorealistic animation and rendering
Plushie: an interactive design system for plush toys
ACM SIGGRAPH 2007 papers
Interconnected media for human-centered understanding
Proceedings of the international workshop on Human-centered multimedia
Automated generation of interactive 3D exploded view diagrams
ACM SIGGRAPH 2008 papers
An application-independent system for visualizing user operation history
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Visual Hints for Tangible Gestures in Augmented Reality
ISMAR '07 Proceedings of the 2007 6th IEEE and ACM International Symposium on Mixed and Augmented Reality
Learning from IKEA hacking: i'm not one to decoupage a tabletop and call it a day.
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
How well do line drawings depict shape?
ACM SIGGRAPH 2009 papers
Generating photo manipulation tutorials by demonstration
ACM SIGGRAPH 2009 papers
Designing plush toys with a computer
Communications of the ACM - Finding the Fun in Computer Science Education
Volume composition and evaluation using eye-tracking data
ACM Transactions on Applied Perception (TAP)
Data transformations and representations for computation and visualization
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Illustrating how mechanical assemblies work
ACM SIGGRAPH 2010 papers
NPAR '10 Proceedings of the 8th International Symposium on Non-Photorealistic Animation and Rendering
Viewing progress in non-photorealistic rendering through Heinlein's lens
NPAR '10 Proceedings of the 8th International Symposium on Non-Photorealistic Animation and Rendering
Evaluating the effectiveness of visualization techniques for schematic diagrams in maintenance tasks
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Design principles for visual communication
Communications of the ACM
Extended papers from NPAR 2010: Multi-perspective compact explosion diagrams
Computers and Graphics
Converting 3D furniture models to fabricatable parts and connectors
ACM SIGGRAPH 2011 papers
Making burr puzzles from 3D models
ACM SIGGRAPH 2011 papers
Design criteria for AR-based training of maintenance and assembly tasks
Proceedings of the 2011 international conference on Virtual and mixed reality: new trends - Volume Part I
Situated modeling: a shape-stamping interface with tangible primitives
Proceedings of the Sixth International Conference on Tangible, Embedded and Embodied Interaction
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SG'05 Proceedings of the 5th international conference on Smart Graphics
Automatic cross-sectioning based on topological volume skeletonization
SG'05 Proceedings of the 5th international conference on Smart Graphics
Characterizing diagrams produced by individuals and dyads
SC'04 Proceedings of the 4th international conference on Spatial Cognition: reasoning, Action, Interaction
Beady: interactive beadwork design and construction
ACM Transactions on Graphics (TOG) - SIGGRAPH 2012 Conference Proceedings
Chopper: partitioning models into 3D-printable parts
ACM Transactions on Graphics (TOG) - Proceedings of ACM SIGGRAPH Asia 2012
DuploTrack: a real-time system for authoring and guiding duplo block assembly
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EG 3DOR'12 Proceedings of the 5th Eurographics conference on 3D Object Retrieval
Smart visibility in visualization
Computational Aesthetics'05 Proceedings of the First Eurographics conference on Computational Aesthetics in Graphics, Visualization and Imaging
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Viewpoint selection for intervention planning
EUROVIS'07 Proceedings of the 9th Joint Eurographics / IEEE VGTC conference on Visualization
Illustrating how mechanical assemblies work
Communications of the ACM
SMI 2013: Illustrating the disassembly of 3D models
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Generating multi-style paper pop-up designs using 3D primitive fitting
SIGGRAPH Asia 2013 Technical Briefs
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We present design principles for creating effective assembly instructions and a system that is based on these principles. The principles are drawn from cognitive psychology research which investigated people's conceptual models of assembly and effective methods to visually communicate assembly information. Our system is inspired by earlier work in robotics on assembly planning and in visualization on automated presentation design. Although other systems have considered presentation and planning independently, we believe it is necessary to address the two problems simultaneously in order to create effective assembly instructions. We describe the algorithmic techniques used to produce assembly instructions given object geometry, orientation, and optional grouping and ordering constraints on the object's parts. Our results demonstrate that it is possible to produce aesthetically pleasing and easy to follow instructions for many everyday objects.