Designing effective step-by-step assembly instructions
ACM SIGGRAPH 2003 Papers
Computer-assisted pop-up design for children: computationally enriched paper engineering
Advanced Technology for Learning
Abstraction of man-made shapes
ACM SIGGRAPH Asia 2009 papers
Popup: automatic paper architectures from 3D models
ACM SIGGRAPH 2010 papers
A geometric study of v-style pop-ups: theories and algorithms
ACM SIGGRAPH 2011 papers
Slices: a shape-proxy based on planar sections
Proceedings of the 2011 SIGGRAPH Asia Conference
Co-abstraction of shape collections
ACM Transactions on Graphics (TOG) - Proceedings of ACM SIGGRAPH Asia 2012
Automatic Paper Sliceform Design from 3D Solid Models
IEEE Transactions on Visualization and Computer Graphics
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Paper pop-ups are fascinating three-dimensional books that impart stories and information more vividly to their readers. The design and construction of these pop-up books, however, are generally done by hand, and given the lack of expertise in this area, have necessitated the need for automated or computer-assisted design of paper pop-ups. This paper presents an automatic algorithm and the underlying theory for producing paper pop-up designs from 3D models. Existing studies on paper pop-ups have mainly focused on individual styles and proposed formulations for only a limited set of mechanisms. In our work, we design multi-style pop-ups by combining the formulations of previously studied styles with our derived validity conditions for box-style pop-ups. We use a mesh abstraction technique that fits volumetric primitives unto a 3D mesh, which are later automatically mapped to selected mechanisms. We also preserve important texture and shape contours using a hybrid object- and image-space approach. Finally, we generate printable design layouts and the corresponding assembly instructions to facilitate the actual production, which verifies the feasibility of our pop-ups.