Interactive Pop-up Card Design, Part 2
IEEE Computer Graphics and Applications
As we may print: new directions in output devices and computational crafts for children
Proceedings of the 2003 conference on Interaction design and children
Interactive pop-up card design. 1
IEEE Computer Graphics and Applications
An Interface for Assisting the Design and Production of Pop-Up Card
SG '09 Proceedings of the 10th International Symposium on Smart Graphics
Popup: automatic paper architectures from 3D models
ACM SIGGRAPH 2010 papers
A geometric study of v-style pop-ups: theories and algorithms
ACM SIGGRAPH 2011 papers
Paper mechanisms for sonic interaction
Proceedings of the Sixth International Conference on Tangible, Embedded and Embodied Interaction
KidCAD: digitally remixing toys through tangible tools
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
An Assistant Interface to Design and Produce a Pop-Up Card
International Journal of Creative Interfaces and Computer Graphics
Generating multi-style paper pop-up designs using 3D primitive fitting
SIGGRAPH Asia 2013 Technical Briefs
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Computationally-enriched crafts are activities that blend the advantages of computational media with the affective, social, and cognitive affordances of children's crafts. In this paper, we describe a design application, Popup Workshop, whose purpose is to introduce children to the craft (and engineering discipline) of pop-up design in paper. We describe the fundamental ideas behind computational crafts in general, present our application in its current implementation and offer a scenario for its use, explore the particular ways in which pop-up design serves as fertile ground for integrating computation and tangible design, and discuss our early pilot tests with elementary-school children, as well as ongoing and related work.