SIGGRAPH '92 Proceedings of the 19th annual conference on Computer graphics and interactive techniques
Optimizing triangle strips for fast rendering
Proceedings of the 7th conference on Visualization '96
Surface simplification using quadric error metrics
Proceedings of the 24th annual conference on Computer graphics and interactive techniques
Geometric compression through topological surgery
ACM Transactions on Graphics (TOG)
Skin: a constructive approach to modeling free-form shapes
Proceedings of the 26th annual conference on Computer graphics and interactive techniques
Smooth meshes for sketch-based freeform modeling
I3D '03 Proceedings of the 2003 symposium on Interactive 3D graphics
Designing effective step-by-step assembly instructions
ACM SIGGRAPH 2003 Papers
Making papercraft toys from meshes using strip-based approximate unfolding
ACM SIGGRAPH 2004 Papers
Variational shape approximation
ACM SIGGRAPH 2004 Papers
Geometric modeling with conical meshes and developable surfaces
ACM SIGGRAPH 2006 Papers
Paper craft models from meshes
The Visual Computer: International Journal of Computer Graphics
Interactive cutaway illustrations of complex 3D models
ACM SIGGRAPH 2007 papers
Digital bas-relief from 3D scenes
ACM SIGGRAPH 2007 papers
Plushie: an interactive design system for plush toys
ACM SIGGRAPH 2007 papers
Automated generation of interactive 3D exploded view diagrams
ACM SIGGRAPH 2008 papers
Packing circles and spheres on surfaces
ACM SIGGRAPH Asia 2009 papers
ACM SIGGRAPH Asia 2009 papers
Isotropic remeshing with fast and exact computation of Restricted Voronoi Diagram
SGP '09 Proceedings of the Symposium on Geometry Processing
ACM SIGGRAPH 2010 papers
ACM SIGGRAPH 2010 papers
Paneling architectural freeform surfaces
ACM SIGGRAPH 2010 papers
Triangle surfaces with discrete equivalence classes
ACM SIGGRAPH 2010 papers
Popup: automatic paper architectures from 3D models
ACM SIGGRAPH 2010 papers
Lp Centroidal Voronoi Tessellation and its applications
ACM SIGGRAPH 2010 papers
Hexagonal global parameterization of arbitrary surfaces
ACM SIGGRAPH ASIA 2010 Sketches
A geometric study of v-style pop-ups: theories and algorithms
ACM SIGGRAPH 2011 papers
An interactive design system for pop-up cards with a physical simulation
The Visual Computer: International Journal of Computer Graphics - CGI'2011 Conference
The Visual Computer: International Journal of Computer Graphics - CGI'2011 Conference
Interactive hexagonal mesh editing for beadwork design
SIGGRAPH Asia 2012 Posters
Reciprocal frame structures made easy
ACM Transactions on Graphics (TOG) - SIGGRAPH 2013 Conference Proceedings
Generating knitting patterns from a sketch: a CSP approach
Proceedings of the Symposium on Computational Aesthetics
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We introduce the interactive system "Beady" to assist the design and construction of customized 3D beadwork. The user first creates a polygonal mesh model called the design model that represents the overall structure of the beadwork. Each edge of the mesh model corresponds to a bead in the beadwork. We provide two methods to create the design model. One is interactive modeling from scratch. The user defines the mesh topology with gestural interaction and the system continuously adjusts edge lengths by considering the physical constraints among neighboring beads. The other is automatic conversion that takes an existing polygonal model as input and generates a near-hexagonal mesh model with a near-uniform edge length as output. The system then converts the design model into a beadwork model with the appropriate wiring. Computation of an appropriate wiring path requires careful consideration, and we present an algorithm based on face stripification of the mesh. The system also provides a visual step-by-step guide to assist the manual beadwork construction process. We show several beadwork designs constructed by the authors and by test users using the system.