Automating the design of graphical presentations of relational information
ACM Transactions on Graphics (TOG)
A tool for dynamic explorations of color mappings
I3D '90 Proceedings of the 1990 symposium on Interactive 3D graphics
Gaze-directed volume rendering
I3D '90 Proceedings of the 1990 symposium on Interactive 3D graphics
A gaze-responsive self-disclosing display
CHI '90 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Automated generation of intent-based 3D Illustrations
Proceedings of the 18th annual conference on Computer graphics and interactive techniques
Radioptimization: goal based rendering
SIGGRAPH '93 Proceedings of the 20th annual conference on Computer graphics and interactive techniques
AWI: a workbench for semi-automated illustration design
AVI '94 Proceedings of the workshop on Advanced visual interfaces
The virtual cinematographer: a paradigm for automatic real-time camera control and directing
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
Choosing effective colours for data visualization
Proceedings of the 7th conference on Visualization '96
Semi-automatic generation of transfer functions for direct volume rendering
VVS '98 Proceedings of the 1998 IEEE symposium on Volume visualization
Interacting with eye movements in virtual environments
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
User-guided composition effects for art-based rendering
I3D '01 Proceedings of the 2001 symposium on Interactive 3D graphics
ACM Transactions on Graphics (TOG)
Twenty years of eye typing: systems and design issues
ETRA '02 Proceedings of the 2002 symposium on Eye tracking research & applications
Eye gaze correction for videoconferencing
ETRA '02 Proceedings of the 2002 symposium on Eye tracking research & applications
Mean Shift: A Robust Approach Toward Feature Space Analysis
IEEE Transactions on Pattern Analysis and Machine Intelligence
Non-photorealistic computer graphics: modeling, rendering, and animation
Non-photorealistic computer graphics: modeling, rendering, and animation
Non-Photorealistic Rendering
Stylization and abstraction of photographs
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
Numerical Recipes in C: The Art of Scientific Computing
Numerical Recipes in C: The Art of Scientific Computing
Proceedings of the conference on Visualization '01
Face-based luminance matching for perceptual colormap generation
Proceedings of the conference on Visualization '02
Auto Visual: Rule-Based Design of Interactive Multivariate Visualizations
IEEE Computer Graphics and Applications
Perceptually Optimized 3D Graphics
IEEE Computer Graphics and Applications
Viewpoint Selection using Viewpoint Entropy
VMV '01 Proceedings of the Vision Modeling and Visualization Conference 2001
Artistic Composition for Image Creation
Proceedings of the 12th Eurographics Workshop on Rendering Techniques
Illustrative Interactive Stipple Rendering
IEEE Transactions on Visualization and Computer Graphics
A rule-based tool for assisting colormap selection
VIS '95 Proceedings of the 6th conference on Visualization '95
Gaze-directed Adaptive Rendering for Interacting with Virtual Space
VRAIS '96 Proceedings of the 1996 Virtual Reality Annual International Symposium (VRAIS 96)
Designing effective step-by-step assembly instructions
ACM SIGGRAPH 2003 Papers
Mean Shift Based Clustering in High Dimensions: A Texture Classification Example
ICCV '03 Proceedings of the Ninth IEEE International Conference on Computer Vision - Volume 2
Eye movements as reflections of perceptual and cognitive processes (abstract only)
Proceedings of the 2004 symposium on Eye tracking research & applications
Proceedings of the 2004 symposium on Eye tracking research & applications
Visual feature extraction via eye tracking for saliency driven 2D/3D registration
Proceedings of the 2004 symposium on Eye tracking research & applications
Visual interest and NPR: an evaluation and manifesto
Proceedings of the 3rd international symposium on Non-photorealistic animation and rendering
Importance-Driven Volume Rendering
VIS '04 Proceedings of the conference on Visualization '04
Illustration Motifs for Effective Medical Volume Illustration
IEEE Computer Graphics and Applications
Using Deformations for Browsing Volumetric Data
Proceedings of the 14th IEEE Visualization 2003 (VIS'03)
Importance-Driven Focus of Attention
IEEE Transactions on Visualization and Computer Graphics
Approximation of canonical sets and their applications to 2D view simplification
CVPR'04 Proceedings of the 2004 IEEE computer society conference on Computer vision and pattern recognition
IEEE Transactions on Visualization and Computer Graphics
Directing gaze in 3D models with stylized focus
EGSR'06 Proceedings of the 17th Eurographics conference on Rendering Techniques
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This article presents a method for automating rendering parameter selection to simplify tedious user interaction and improve the usability of visualization systems. Our approach acquires the important/interesting regions of a dataset through simple user interaction with an eye tracker. Based on this importance information, we automatically compute reasonable rendering parameters using a set of heuristic rules, which are adapted from visualization experience and psychophysical experiments. A user study has been conducted to evaluate these rendering parameters, and while the parameter selections for a specific visualization result are subjective, our approach provides good preliminary results for general users while allowing additional control adjustment. Furthermore, our system improves the interactivity of a visualization system by significantly reducing the required amount of parameter selections and providing good initial rendering parameters for newly acquired datasets of similar types.