SIGGRAPH '05 ACM SIGGRAPH 2005 Courses
SIGGRAPH '05 ACM SIGGRAPH 2005 Courses
RTSG: ray tracing for X3D via a flexible rendering framework
Proceedings of the 14th International Conference on 3D Web Technology
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With the recent advances in ray tracing technology, high-qualityimage generation at interactive rates has finally becomea reality. As a consequence ray tracing will likely playa larger role in visualization systems, enabling the conceptionand creation of completely new interactive graphics applications.In this paper we describe the design and development ofa ray tracing-based VRML browser and editor as a casestudy of such an application. It exploits all advantagesof ray tracing, including physically-correct plug and playshading and support for large models.In particular we demonstrate how to overcome the limitationsthat result from existing scene graph libraries anddata exchange formats still being targeted towards rasterizationtechnology. Also we show how to extend the VRMLlighting model and to optimize scene graph handling for ray tracing.