Tangible avatar and tangible earth: a novel interface for astronomy education
CHI '07 Extended Abstracts on Human Factors in Computing Systems
Wearable display system for handing down intangible cultural heritage
Proceedings of the 2011 international conference on Virtual and mixed reality: systems and applications - Volume Part II
Virtual reality technology and museum exhibit
ICVS'05 Proceedings of the Third international conference on Virtual Storytelling: using virtual reality technologies for storytelling
A platform for interactive VR storytelling
Edutainment'06 Proceedings of the First international conference on Technologies for E-Learning and Digital Entertainment
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HCI International'13 Proceedings of the 15th international conference on Human Interface and the Management of Information: information and interaction for health, safety, mobility and complex environments - Volume Part II
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We developed and operated an exhibition systemwhich satisfies two requirements of a museumexhibition simultaneously: compatibility betweenpersonalization of the information and handling ofhigh attendance, and flexibility to accommodate thevisitor's desired degree of interactiveness for acquiringknowledge. To realize this feature, we used the"Excursion Metaphor" concept to integrate differentexhibition methods into a single system. In this paper,we present our Scalable VR architecture whichintegrates different types of VR systems, and theimplementation of our exhibition system based onScalable VR architecture.