An exploration from virtual to augmented reality gaming
Simulation and Gaming - Symposium: virtual reality simulation
Design experiences of multimodal mixed reality interfaces
SIGDOC '07 Proceedings of the 25th annual ACM international conference on Design of communication
Integration of multimedia design technics in 3D environment
GVE '07 Proceedings of the IASTED International Conference on Graphics and Visualization in Engineering
Augmented reality visualization interface for biometric wireless sensor networks
IWANN'07 Proceedings of the 9th international work conference on Artificial neural networks
The EPOCH multimodal interface for interacting with digital heritage artefacts
VSMM'06 Proceedings of the 12th international conference on Interactive Technologies and Sociotechnical Systems
An interactive visualisation interface for virtual museums
VAST'04 Proceedings of the 5th International conference on Virtual Reality, Archaeology and Intelligent Cultural Heritage
Optimised grab method of images for the manipulation of virtual objects
International Journal of Networking and Virtual Organisations
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This paper proposes a high-level augmented reality interface toolkit that allows the combination of audio-visual information with a real world environment in an easy and interactive way. The system is based on MFC libraries, OpenGL, OpenAL, Microsoft Vision SDK and the vision tracking libraries from the well known ARToolKit. Simple and cost effective hardware complements the software solution. This AR interface toolkit can be used as an exemplar for the development of other applications. Users can interact with the presented information in several different ways. Realistic augmentation is also supported such as soft and hard shadows, without sacrificing the overall efficiency of the system. To illustrate the feasibility of our AR interface toolkit a cultural heritage application for museum environments is briefly presented.