Proceedings of the ACM symposium on Virtual reality software and technology
Are two heads better than one?: object-focused work in physical and in virtual environments
Proceedings of the ACM symposium on Virtual reality software and technology
2D meets 3D: a human-centered interface for visual data exploration
CHI '07 Extended Abstracts on Human Factors in Computing Systems
ICCSA'06 Proceedings of the 6th international conference on Computational Science and Its Applications - Volume Part I
Dimensional congruence for interactive visual data mining and knowledge discovery
EUROVIS'07 Proceedings of the 9th Joint Eurographics / IEEE VGTC conference on Visualization
On the design of a Dual-Mode User Interface for accessing 3D content on the World Wide Web
International Journal of Human-Computer Studies
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Information-rich virtual environments (IRVEs) have been described as environments in which perceptual information is enhanced with abstract (or symbolic) information, such as text, numbers, images, audio, video, or hyperlinked resources. Desktop virtual environment (VE) applications present similar information design and layout challenges as immersive VEs, but, in addition, they may also be integrated with external windows or frames commonly used in desktop interfaces. This paper enumerates design approaches for the display of enhancing information both internal and external to the virtual world’s render volume. Using standard Web-based software frameworks, we explore a number of implicit and explicit spatial layout methods for the display and linking of abstract information, especially text. Within the VE view, we demonstrate both heads-up-displays (HUDs) and encapsulated scenegraph behaviors we callsemantic objects. For desktop displays, which support information display venues external to the scene, we demonstrate the linking and integration of the scene with Web browsers and external visualization applications. Finally, we describe the application of these techniques in the PathSim visualizer, an IRVE interface for the biomedical domain. These design techniques are relevant to instructional and informative interfaces for a wide variety of VE applications.