QuickTime VR: an image-based approach to virtual environment navigation
SIGGRAPH '95 Proceedings of the 22nd annual conference on Computer graphics and interactive techniques
Creating full view panoramic image mosaics and environment maps
Proceedings of the 24th annual conference on Computer graphics and interactive techniques
Pfinder: Real-Time Tracking of the Human Body
IEEE Transactions on Pattern Analysis and Machine Intelligence
Learning Patterns of Activity Using Real-Time Tracking
IEEE Transactions on Pattern Analysis and Machine Intelligence
W4: Real-Time Surveillance of People and Their Activities
IEEE Transactions on Pattern Analysis and Machine Intelligence
MULTIMEDIA '00 Proceedings of the eighth ACM international conference on Multimedia
N-Ocular stereo for real-time human tracking
Panoramic vision
3-D model-based tracking of humans in action: a multi-view approach
CVPR '96 Proceedings of the 1996 Conference on Computer Vision and Pattern Recognition (CVPR '96)
Steerable Interfaces for Pervasive Computing Spaces
PERCOM '03 Proceedings of the First IEEE International Conference on Pervasive Computing and Communications
Multi-Camera Multi-Person Tracking for EasyLiving
VS '00 Proceedings of the Third IEEE International Workshop on Visual Surveillance (VS'2000)
Video arrays for real-time tracking of person, head, and face in an intelligent room
Machine Vision and Applications - Special issue: Omnidirectional vision and its applications
Robust Real-Time Detection, Tracking, and Pose Estimation of Faces in Video Streams
ICPR '04 Proceedings of the Pattern Recognition, 17th International Conference on (ICPR'04) Volume 3 - Volume 03
Visualizing reality in an augmented virtual environment
Presence: Teleoperators and Virtual Environments - Special issue: IEEE VR 2003
Proceedings of the ACM 2nd international workshop on Video surveillance & sensor networks
Human-Computer Interaction
Dynamic context capture and distributed video arrays for intelligent spaces
IEEE Transactions on Systems, Man, and Cybernetics, Part A: Systems and Humans
Distributed Interactive Video Arrays for Event Capture and Enhanced Situational Awareness
IEEE Intelligent Systems
A real-time sensor network visualization system using KVS: Kyoto visualization system
Proceedings of the 5th international conference on Embedded networked sensor systems
Journal on Image and Video Processing - Anthropocentric Video Analysis: Tools and Applications
A user-centric control and navigation for augmented virtual environment surveillance application
Proceedings of the 27th Conference on Image and Vision Computing New Zealand
Hi-index | 0.00 |
The context of an environment is denied by a complex interrelationship between past, present, and future events and of the events' surroundings. While the present provides a current and immediate interpretation of our surroundings and enables immediate decisions, historical data enables post-mortem analysis of an incident as well as a foreshadowing of future events that can in turn afect the context upon which current decisions depend. Achieving context awareness therefore requires extraction, capture, and interpretation of multiple modes of information from different temporal and spatial contexts. Contextualization of this data involves embedding the information into a single familiar virtual environment to assist a human operator in making sense of the volumes of collected sensory data. This paper details a prototype system we are developing to facilitate future context awareness research as well as support, integrate, and augment existing context focused research developed in our laboratory. The core modules of the system are described including the Networked Sensor Tapestry (NeST) architecture for sensor integration, processing, and context archiving and querying with a focus on the Context Visualization Environment (CoVE): a 3D environment for visual fusion of multimodal sensor data. Several real-world applications are presented that are built on top of these components.