Proceedings of the 26th annual conference on Computer graphics and interactive techniques
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
Physically based modeling and animation of fire
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
An Evaluation of Implicit Surface Tilers
IEEE Computer Graphics and Applications
Animating suspended particle explosions
ACM SIGGRAPH 2003 Papers
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We present a simple yet effective method for modeling of object decomposition under combustion. A separate simulation models the flame production and generates heat from a combustion process, which is used to trigger pyrolysis of the solid object. The decomposition is modeled using level set methods, and can handle complex topological changes. Even with a very simple flame model on a coarse grid, we can achieve a plausible decomposition of the burning object.