Empirical comparisons of animation and narration in requirements validation

  • Authors:
  • Andrew Gemino

  • Affiliations:
  • Simon Fraser University, Faculty of Business Administration, 8888 University Drive, V5A 1S6, Burnaby, BC, Canada

  • Venue:
  • Requirements Engineering
  • Year:
  • 2004

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Abstract

Increasingly powerful computing technology suggests an expansion of multimedia features in requirements engineering methods. It is not obvious, however, that techniques such as animation and narration would improve the effectiveness of communicating domain information to stakeholders for validation. Three principles from the cognitive theory of multimedia learning (CTML) are used to compare validation methods using animation and narration with more traditional methods using static diagrams and text. Results suggest animation and narration can have significant positive impact on the level of domain understanding attained by participants. In particular, narration yielded strongly significant results. While these results should be viewed as preliminary, they indicate a potential advantage in the use of narration and possibly animation in requirements validation. The results provide justification for further research on the integration of multimedia techniques in developing and validating requirements.