SVG rendering of real images using data dependent triangulation

  • Authors:
  • Sebastiano Battiato;Giovanni Gallo;Giuseppe Messina

  • Affiliations:
  • University of Catania;University of Catania;STMicroelectronics

  • Venue:
  • Proceedings of the 20th spring conference on Computer graphics
  • Year:
  • 2004

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Abstract

This paper presents a novel technique to convert raster images in a Scalable Vector Graphic (SVG) format using Data Dependent Triangulation (DDT). The triangulation, a classical 3D graphic rendering approach, is here applied to digital images acquired by imaging consumer devices. Good quality rendering of real images has been obtained making use of some ad-hoc heuristics able to properly manage advanced SVG features (e.g. path, gradient, filter effects). Experiments and comparisons with existing techniques confirm the effectiveness of the proposed strategy.