Segmented ray casting for data parallel volume rendering
PRS '93 Proceedings of the 1993 symposium on Parallel rendering
Communication Costs for Parallel Volume-Rendering Algorithms
IEEE Computer Graphics and Applications
Parallel volume ray-casting for unstructured-grid data on distributed-memory architectures
PRS '95 Proceedings of the IEEE symposium on Parallel rendering
ParVox: a parallel splatting volume rendering system for distributed visualization
PRS '97 Proceedings of the IEEE symposium on Parallel rendering
PRS '97 Proceedings of the IEEE symposium on Parallel rendering
POPTEX: interactive ocean model visualization using texture mapping hardware
Proceedings of the conference on Visualization '98
Parallel visualization of large-scale aerodynamics calculations: a case study on the Cray T3E
PVGS '99 Proceedings of the 1999 IEEE symposium on Parallel visualization and graphics
Earthquake ground motion modeling on parallel computers
Supercomputing '96 Proceedings of the 1996 ACM/IEEE conference on Supercomputing
Using high-speed WANs and network data caches to enable remote and distributed visualization
Proceedings of the 2000 ACM/IEEE conference on Supercomputing
High performance visualization of time-varying volume data over a wide-area network status
Proceedings of the 2000 ACM/IEEE conference on Supercomputing
EGPGV '02 Proceedings of the Fourth Eurographics Workshop on Parallel Graphics and Visualization
Image Composition Schemes for Sort-Last Polygon Rendering on 2D Mesh Multicomputers
IEEE Transactions on Visualization and Computer Graphics
Interactive Ray Tracing for Volume Visualization
IEEE Transactions on Visualization and Computer Graphics
A Hardware-Assisted Scalable Solution for Interactive Volume Rendering of Time-Varying Data
IEEE Transactions on Visualization and Computer Graphics
Parallel Volume Rendering Using Binary-Swap Compositing
IEEE Computer Graphics and Applications
Scalable Rendering on PC Clusters
IEEE Computer Graphics and Applications
Visualizing Time-Varying Volume Data
Computing in Science and Engineering
Parallel Rendering of 3D AMR Data on the SGI/Cray T3E
FRONTIERS '99 Proceedings of the The 7th Symposium on the Frontiers of Massively Parallel Computation
PG '02 Proceedings of the 10th Pacific Conference on Computer Graphics and Applications
SLIC: Scheduled Linear Image Compositing for Parallel Volume Rendering
PVG '03 Proceedings of the 2003 IEEE Symposium on Parallel and Large-Data Visualization and Graphics
A Parallel Visualization Pipeline for Terascale Earthquake Simulations
Proceedings of the 2004 ACM/IEEE conference on Supercomputing
A study of I/O methods for parallel visualization of large-scale data
Parallel Computing - Parallel graphics and visualization
Intelligent Feature Extraction and Tracking for Visualizing Large-Scale 4D Flow Simulations
SC '05 Proceedings of the 2005 ACM/IEEE conference on Supercomputing
From mesh generation to scientific visualization: an end-to-end approach to parallel supercomputing
Proceedings of the 2006 ACM/IEEE conference on Supercomputing
Terascale data organization for discovering multivariate climatic trends
Proceedings of the Conference on High Performance Computing Networking, Storage and Analysis
Understanding earthquakes with advanced visualization
ACM SIGGRAPH Computer Graphics - Visual Research, Evaluation and Assessment in the Age of Computer Graphics
Multi-GPU volume rendering using MapReduce
Proceedings of the 19th ACM International Symposium on High Performance Distributed Computing
SPURport: grid portal for earthquake engineering simulations
ICCS'05 Proceedings of the 5th international conference on Computational Science - Volume Part I
I/O strategies for parallel rendering of large time-varying volume data
EG PGV'04 Proceedings of the 5th Eurographics conference on Parallel Graphics and Visualization
Efficient I/O for parallel visualization
EG PGV'11 Proceedings of the 11th Eurographics conference on Parallel Graphics and Visualization
Visualization for the Physical Sciences
Computer Graphics Forum
Hi-index | 0.00 |
This paper presents a parallel adaptive rendering algorithm and its performance for visualizing time-varying unstructured volume data generated from large-scale earthquake simulations. The objective is to visualize 3D seismic wave propagation generated from a 0.5 Hz simulation of the Northridge earthquake, which is the highest resolution volume visualization of an earthquake simulation performed to date. This scalable high-fidelity visualization solution we provide to the scientists allows them to explore in the temporal, spatial, and visualization domain of their data at high resolution. This new high resolution explorability, likely not presently available to most computational science groups, will help lead to many new insights. The performance study we have conducted on a massively parallel computer operated at the Pittsburgh Supercomputing Center helps direct our design of a simulation-time visualization strategy for the higher-resolution, 1Hz and 2 Hz, simulations.