Robocode: using games to teach artificial intelligence

  • Authors:
  • Ken Hartness

  • Affiliations:
  • Sam Houston State University

  • Venue:
  • Journal of Computing Sciences in Colleges
  • Year:
  • 2004

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Abstract

This paper describes a game called Robocode that allows the development of virtual robots using the Java language. By incorporating an enjoyable game into an artificial intelligence class and providing students with tools for developing practical versions of the algorithms discussed in class, the students should be able to better appreciate the theory and develop greater confidence in their understanding of it.