GNU/MAVERIK: a micro-kernel for large-scale virtual environments
Proceedings of the ACM symposium on Virtual reality software and technology
A framework for the structured design of VR/AR content
VRST '00 Proceedings of the ACM symposium on Virtual reality software and technology
InTml: a description language for VR applications
Proceedings of the seventh international conference on 3D Web technology
Contigra: an XML-based architecture for component-oriented 3D applications
Proceedings of the seventh international conference on 3D Web technology
Prototyping Pre-implementation Designs of Virtual Environment Behaviour
EHCI '01 Proceedings of the 8th IFIP International Conference on Engineering for Human-Computer Interaction
SSIML/Components: a visual language for the abstract specification of 3D components
Proceedings of the eleventh international conference on 3D web technology
Model-driven development of interactive and integrated 2D and 3D user interfaces using MML
Proceedings of the 16th International Conference on 3D Web Technology
Modeling the user interface of multimedia applications
MoDELS'05 Proceedings of the 8th international conference on Model Driven Engineering Languages and Systems
An augmented reality toolkit based on SEDRIS
Edutainment'06 Proceedings of the First international conference on Technologies for E-Learning and Digital Entertainment
Model-driven iterative development of 3D web-applications using SSIML, X3D and JavaScript
Proceedings of the 17th International Conference on 3D Web Technology
Integrating heterogeneous tools into model-centric development of interactive applications
MODELS'07 Proceedings of the 10th international conference on Model Driven Engineering Languages and Systems
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The integration of 3D scenes into complex software systems can be a great challenge. The results of different developer groups working on a project with different tools have to be composed into a single software product. This is an expensive and error prone task because of the lack of specialized concepts and tools. A visual and tool supported modelling language called SSIML (Scene Structure and Integration Modelling Language) is introduced allowing to design 3D scene integration. Since SSIML is a UML extension it can be integrated in common UML tools. The SSIML models form a contract between the different developer groups. Based on the models main parts of the implementation code are generated automatically to ensure consistency.