The VRML 2.0 sourcebook (2nd ed.)
The VRML 2.0 sourcebook (2nd ed.)
Designing interactive multimedia (panel)
MULTIMEDIA '97 Proceedings of the fifth ACM international conference on Multimedia
A framework for the structured design of VR/AR content
VRST '00 Proceedings of the ACM symposium on Virtual reality software and technology
InTml: a description language for VR applications
Proceedings of the seventh international conference on 3D Web technology
A 2-D MPEG-4 multimedia authoring tool
Proceedings of the 2nd international conference on Computer graphics, virtual Reality, visualisation and interaction in Africa
Understanding and Restructuring Web Sites with ReWeb
IEEE MultiMedia
Deploying Web-Based Visual Exploration Tools on the Grid
IEEE Computer Graphics and Applications
A New Collaborative Infrastructure: SCAPE
VR '03 Proceedings of the IEEE Virtual Reality 2003
VR '03 Proceedings of the IEEE Virtual Reality 2003
JINX: an X3D browser for VR immersive simulation based on clusters of commodity computers
Proceedings of the ninth international conference on 3D Web technology
SSIML: designing structure and application integration of 3D scenes
Web3D '05 Proceedings of the tenth international conference on 3D Web technology
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In this paper, we illustrate an augmented reality toolkit that can be used to develop edutainment materials with 3-dimensional graphics and video images. It is based on SEDRIS(Synthetic Environment Data Representation and Interchange Specification) and represents a complete range of real world object attributes. The toolkit manipulates and integrates 3-dimensional graphics objects and video. The virtual environment data structure allows object attributes to be visualized and interactively manipulated in the toolkit.