A framework for the structured design of VR/AR content

  • Authors:
  • C. Geiger;V. Paelke;C. Reimann;W. Rosenbach

  • Affiliations:
  • Fuerstenallee 11, 33102 Paderborn;Fuerstenallee 11, 33102 Paderborn;Fuerstenallee 11, 33102 Paderborn;Fuerstenallee 11, 33102 Paderborn

  • Venue:
  • VRST '00 Proceedings of the ACM symposium on Virtual reality software and technology
  • Year:
  • 2000

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Abstract

We describe a framework that allows to easily design and implement virtual and augmented reality worlds. Based on a structured design approach for interactive animated 3D conten we want to supply designers and content experts of complex virtual environments with a component based to olset for the structured design of the visual and abstract components of 3D applications.