Prototype = function + behavior + form
ACM SIGSOFT Software Engineering Notes
Software engineering of virtual worlds
VRST '98 Proceedings of the ACM symposium on Virtual reality software and technology
A framework for the structured design of VR/AR content
VRST '00 Proceedings of the ACM symposium on Virtual reality software and technology
VRID: a design model and methodology for developing virtual reality interfaces
VRST '01 Proceedings of the ACM symposium on Virtual reality software and technology
Design for presence: a structured approach to virtual reality system design
Presence: Teleoperators and Virtual Environments - Virtual environments: Virtual environments and mobile robots: Control, simulation, and robot pilot training
Semantic description of 3D environments: a proposal based on web standards
Proceedings of the eleventh international conference on 3D web technology
X3D: Extensible 3D Graphics for Web Authors
X3D: Extensible 3D Graphics for Web Authors
Developing semantic VR-shops for e-Commerce
Virtual Reality
CoDePA: a conceptual design pattern approach to model behavior for X3D worlds
Web3D '08 Proceedings of the 13th international symposium on 3D web technology
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Nowadays, 3D Virtual Environments (VEs) are being used over the web for various purposes such as education, collaborative working or social networking. Unfortunately, the development process of such environments remains a demanding task, often accessible only to VE experts despite the availability of a number of Virtual Reality (VR) authoring tools. On the other hand, VE experts are seldom domain experts. This implies that their knowledge on specific domains can most of the time be limited. This could lead to design errors or, as in most cases, longer development times and efforts as the development process become an iterative one involving many revisions. One way of accelerating this process is by making it possible to capture a specific knowledge of a domain and later use this knowledge to automatically check that the design of the VE meets the requirements of the domain. This way, we ensure the conformity of the VE to the requirements of the domain for which it is being developed and by extension also to the customer's requirements. As a result, development times and efforts can significantly be shortened, while reducing the likelihood of error making. This paper describes an extension to an existing approach called VR-WISE that focuses on reducing development times and efforts of VEs using domain oriented terminology and ontologies.