Approximating polyhedra with spheres for time-critical collision detection
ACM Transactions on Graphics (TOG)
Adaptive medial-axis approximation for sphere-tree construction
ACM Transactions on Graphics (TOG)
Portholes and planes: faster dynamic evaluation of potentially visible sets
Computers in Entertainment (CIE) - Theoretical and Practical Computer Applications in Entertainment
A fast deterministic smallest enclosing disk approximation algorithm
Information Processing Letters
Proceedings of the 4th ACM symposium on Software visualization
A fast deterministic smallest enclosing disk approximation algorithm
Information Processing Letters
A meta-heuristic approach for improving the accuracy in some classification algorithms
Computers and Operations Research
Parallel collision detection algorithm based on OBB tree and mapreduce
Edutainment'10 Proceedings of the Entertainment for education, and 5th international conference on E-learning and games
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