CHI '06 Extended Abstracts on Human Factors in Computing Systems
CHI '06 Extended Abstracts on Human Factors in Computing Systems
PillowTalk: can we afford intimacy?
Proceedings of the 1st international conference on Tangible and embedded interaction
A wearable folding display for self-expression
OZCHI '06 Proceedings of the 18th Australia conference on Computer-Human Interaction: Design: Activities, Artefacts and Environments
soft(n): toward a somaesthetics of touch
CHI '09 Extended Abstracts on Human Factors in Computing Systems
Proceedings of the 47th Annual Southeast Regional Conference
Cooperation of LED control chips in ubiquitous environment
CSS '07 Proceedings of the Fifth IASTED International Conference on Circuits, Signals and Systems
Captain electric and battery boy: prototypes for wearable power-generating artifacts
Proceedings of the fourth international conference on Tangible, embedded, and embodied interaction
Evaluating a wearable display jersey for augmenting team sports awareness
PERVASIVE'07 Proceedings of the 5th international conference on Pervasive computing
Enhancing interactional synchrony with an ambient display
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Multimedia Tools and Applications
TempTouch: a novel touch sensor using temperature controllers for surface based textile displays
Proceedings of the 2013 ACM international conference on Interactive tabletops and surfaces
Internet of things: a review of literature and products
Proceedings of the 25th Australian Computer-Human Interaction Conference: Augmentation, Application, Innovation, Collaboration
Hi-index | 0.00 |
This paper examines the development of wearable technologies that display a garment's history of use and communicate physical memory. We explore how trends in digital technologies and conventional wearable research contrast the ways our bodies and clothing register memory at a personal and social level. Our research concentrates on the production of garments that take into consideration aspects of playfulness and that reflect more subtle or poetic aspects of our identity and embodied history. The pieces described here are part of a larger series called Memory Rich Clothing and employ several soft computation techniques developed in our labs.