Where were we: making and using near-synchronous, pre-narrative video
MULTIMEDIA '93 Proceedings of the first ACM international conference on Multimedia
NoteLook: taking notes in meetings with digital video and ink
MULTIMEDIA '99 Proceedings of the seventh ACM international conference on Multimedia (Part 1)
Who, What, When, Where, How: Design Issues of Capture & Access Applications
UbiComp '01 Proceedings of the 3rd international conference on Ubiquitous Computing
The Personal Server: Changing the Way We Think about Ubiquitous Computing
UbiComp '02 Proceedings of the 4th international conference on Ubiquitous Computing
StartleCam: A Cybernetic Wearable Camera
ISWC '98 Proceedings of the 2nd IEEE International Symposium on Wearable Computers
Tensions in designing capture technologies for an evidence-based care community
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
CHI '06 Extended Abstracts on Human Factors in Computing Systems
Grow and know: understanding record-keeping needs for tracking the development of young children
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Pervasive Computing and Autism: Assisting Caregivers of Children with Special Needs
IEEE Pervasive Computing
CareLog: a selective archiving tool for behavior management in schools
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Baby steps: evaluation of a system to support record-keeping for parents of young children
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Ubiquitous Computing for Capture and Access
Foundations and Trends in Human-Computer Interaction
Behind the scenes of google maps navigation: enabling actionable user feedback at scale
CHI '10 Extended Abstracts on Human Factors in Computing Systems
Personal and Ubiquitous Computing
ActiveTheatre: a collaborative, event-based capture and access system for the operating theatre
UbiComp'05 Proceedings of the 7th international conference on Ubiquitous Computing
Family and design in the IDC and CHI communities
Proceedings of the 11th International Conference on Interaction Design and Children
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Diagnosis, treatment, and monitoring of interventions for children with autism can profit most when caregivers have substantial amounts of data they can easily record and review as evidence of specific observed behaviors over time. Through our work with one prototype system and interviews with caregivers, we have recognized the importance of socially appropriate ways to add rich data to the information recorded by caregivers. Analysts must be able to view incidents as they occurred without unnecessarily burdening caregivers and other children with always-on recording of data about them. In this paper, we introduce experience buffers, a collection of capture services embedded in an environment that, though always on and available, require explicit user action to store an experience.. This creates a way to balance the social, technical, and practical concerns of capture applications.