The media equation: how people treat computers, television, and new media like real people and places
The persona effect: affective impact of animated pedagogical agents
Proceedings of the ACM SIGCHI Conference on Human factors in computing systems
We learn better together: enhancing eLearning with emotional characters
CSCL '05 Proceedings of th 2005 conference on Computer support for collaborative learning: learning 2005: the next 10 years!
Are two heads better than one?: object-focused work in physical and in virtual environments
Proceedings of the ACM symposium on Virtual reality software and technology
Institutionalization through reciprocal habitualization and typification
WRAC'05 Proceedings of the Second international conference on Radical Agent Concepts: innovative Concepts for Autonomic and Agent-Based Systems
Children learning with a social robot
HRI '12 Proceedings of the seventh annual ACM/IEEE international conference on Human-Robot Interaction
Getting Real About Virtual Worlds: A Review
International Journal of Virtual Communities and Social Networking
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This study examines the effect of colearner agent performance and social behavior on learner performance and subjective satisfaction in an interactive learning environment. In this 2 (high- or low-performing colearner) by 2 (socially supportive or competitive colearner) experiment (N=44), participants learned Morse Code alongside an agent colearner. Participants with high-scoring colearner agents performed significantly better than participants with low-scoring colearners. Participants liked and felt liked by socially supportive agents more than they did socially competitive agent participants. Implications for developing educational software are discussed.