The future of integrated design of ubiquitous computing in combined real & virtual worlds
CHI 98 Cconference Summary on Human Factors in Computing Systems
Web navigation: designing the user experience
Web navigation: designing the user experience
GROUP '01 Proceedings of the 2001 International ACM SIGGROUP Conference on Supporting Group Work
Dealing with mobility: understanding access anytime, anywhere
ACM Transactions on Computer-Human Interaction (TOCHI)
User and Concept Studies as Tools in Developing Mobile Communication Services for the Elderly
Personal and Ubiquitous Computing
Predicting human interruptibility with sensors: a Wizard of Oz feasibility study
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
A Diary Study of Rendezvousing: Group Size, Time Pressure and Connectivity
Mobile HCI '02 Proceedings of the 4th International Symposium on Mobile Human-Computer Interaction
Designing to support communication on the move
CHI '03 Extended Abstracts on Human Factors in Computing Systems
Computer
User needs for location-aware mobile services
Personal and Ubiquitous Computing
An Empirical Study of the Use Contexts and Usability Problems in Mobile Internet
HICSS '02 Proceedings of the 35th Annual Hawaii International Conference on System Sciences (HICSS'02)-Volume 5 - Volume 5
IEEE Wireless Communications
Mobile virtual communities research: a synthesis of current trends and a look at future perspectives
International Journal of Web Based Communities
SocialCRC: a social- and context-aware rendezvous coordination system
CHI '10 Extended Abstracts on Human Factors in Computing Systems
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
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This paper reports on a diary study of rendezvousing as performed by university students. The study compares students’ experience of communication before and during rendezvous. During rendezvous, students rated several aspects of the experience of communication lower than before rendezvous. This impairment of experience is attributed to the cumulative effects of the following aspects of the context of use: noise, multiple task performance, conflict with social norms, incomplete network coverage, time pressure and conflict with preferred life paths. User performance goals for context-aware communication systems are discussed.