Human-computer interaction (2nd ed.)
Human-computer interaction (2nd ed.)
Student motivation and positive impressions of computing subjects
ACSE '00 Proceedings of the Australasian conference on Computing education
The motivation of students of programming
Proceedings of the 6th annual conference on Innovation and technology in computer science education
Designing the User Interface: Strategies for Effective Human-Computer Interaction
Designing the User Interface: Strategies for Effective Human-Computer Interaction
Interaction Design
Human-Computer Interaction
Designing the User Interface: Strategies for Effective Human-Computer Interaction (4th Edition)
Designing the User Interface: Strategies for Effective Human-Computer Interaction (4th Edition)
Vision: A Computational Investigation into the Human Representation and Processing of Visual Information
Task analysis, usability and engagement
HCI'07 Proceedings of the 12th international conference on Human-computer interaction: interaction design and usability
Proceedings of the fifteenth annual conference on Innovation and technology in computer science education
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In order to provide effective human interaction with a computer interface, the design process must consider human cognitive factors. From an educational perspective, this area encompasses a range of issues which, because of academic time constraints, might be difficult to focus on, particularly if practical design and implementation are part of the syllabus. The paper describes how focusing on one area of perception with unusual and challenging perceptual images promoted quick interface design, provided stimulation for programming a working interface and highlighted the value of factors such as perception and affordance in the design of screen objects. A later formal series of questions revealed that learners saw the importance of human factors and the relevance of such issues in the design process as well as providing an incentive for programming a working model.