Building natural language generation systems
Building natural language generation systems
Sentence planning as description using tree adjoining grammar
ACL '98 Proceedings of the 35th Annual Meeting of the Association for Computational Linguistics and Eighth Conference of the European Chapter of the Association for Computational Linguistics
Real versus Template-Based Natural Language Generation: A False Opposition?
Computational Linguistics
Fully generated scripted dialogue for embodied agents
Artificial Intelligence
Individual and domain adaptation in sentence planning for dialogue
Journal of Artificial Intelligence Research
Towards personality-based user adaptation: psychologically informed stylistic language generation
User Modeling and User-Adapted Interaction
Evaluating the effect of gesture and language on personality perception in conversational agents
IVA'10 Proceedings of the 10th international conference on Intelligent virtual agents
Controlling user perceptions of linguistic style: Trainable generation of personality traits
Computational Linguistics
Information-Gathering events in story plots
ICEC'12 Proceedings of the 11th international conference on Entertainment Computing
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This paper describes the NECA MNLG; a fully implemented Multimodal Natural Language Generation module. The MNLG is deployed as part of the NECA system which generates dialogues between animated agents. The generation module supports the seamless integration of full grammar rules, templates and canned text. The generator takes input which allows for the specification of syntactic, semantic and pragmatic constraints on the output.